![]() Check which heroes' classes do you need in the first place, and then look at their merits and quirks. You do not want to end up with a warrior who has a quirk which decreases health by 20%. Most of the classes are designed for the specific roles.Īdditionally, it's worth to pay attention to the abilities they start with - each ability they start with (which is the one you want to use) is a 1,000 gold you don't have to spend, which is a lot in the early game.Ĥ. These roles are: tank, damage dealer, healer and support. The tank protects the team and takes the biggest damage on himself. well, dealing the damage and killing the enemies as fast as it is possible. The Healer keeps the party alive and takes of the debuffs through his skills. Support is the only one who is less specific as he generally supports the team through his buffs, changing the hostile party's order and so on. Of course it is possible to play in a different set-up, but this one would be the most efficient and recommendable. If it increases to 100/200, your heroes will gain negative afflictions - if that happens, send them to the Abbey or to the Tavern to decrease their stress. They will be unavailable for the next mission, but it is a far better solution than letting them go on a quest whilst insane.Ħ. The amount of gold you will have in the early game is extremely limited, so don't spend it on everything that comes across. Do not level up all of the heroes and try to pick only a couple of them for each role. The same rules apply for the Sanitarium treatment. ![]() Send there only the best of your members which are the least prone to dying in the next mission.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |